BaseBullet.OnTriggerEnter C# (CSharp) Method

OnTriggerEnter() public method

public OnTriggerEnter ( Collider otherObject ) : void
otherObject Collider
return void
    void OnTriggerEnter(Collider otherObject)
    {
        if(otherObject != null && otherObject.transform.parent != null &&
           	otherObject.transform.parent.gameObject != Parent)
        {
            var value = otherObject.gameObject.GetComponent<Player>();
            if(value != null)
            {
                Kill(value);
            }
            Destroy(gameObject);
        }
    }