/* Shifts the background up and changes its sprite. */
private void shiftBackground(GameObject background, BackgroundScroller scroller)
{
scroller.nextBackground();
Vector3 pos = background.transform.position; // Need temp variable because you can't change position.y directly
pos.y = (int)pos.y; // Drop any decimals it's picked up
pos.y += 84; // Push it 2 screen heights up
background.transform.position = pos;
}