void Update()
{
if (Input.GetKeyDown(KeyCode.LeftControl) && Input.GetKeyDown(KeyCode.RightControl))
{
MemoryManager.get().configuration.switchMetricsGameVersion();
isTestGUID = MemoryManager.get().configuration.isTestGUID();
//display feedback for logging mode
GameObject go = new GameObject();
GUIText guiText = go.AddComponent<GUIText>();
go.transform.position = new Vector3(0.5f, 0.5f, 0.0f);
if (isTestGUID)
{
guiText.text = "REDMETRICS TEST MODE";
}
else
{
guiText.text = "REDMETRICS DEFAULT MODE";
}
StartCoroutine(waitAndDestroy(go));
}
}