private void mainMenuActions()
{
// GameObject.FindGameObjectWithTag(Constants.Tags.WindowManager).GetComponent<WindowHandler>().ActivateDialogWindow("Exit Game", "Do you want to exit the game?", true);
if (GameObject.FindObjectOfType<MainMenuManager>().SettingsPanel.active)
GameObject.FindObjectOfType<MainMenuManager>().SettingsBackBtnPress();
else if (GameObject.FindObjectOfType<MainMenuManager>().CreditsPanel.active)
GameObject.FindObjectOfType<MainMenuManager>().CreditsBackBtnPress();
else
GameObject.FindGameObjectWithTag(Constants.Tags.WindowManager).GetComponent<WindowHandler>().CreateConfirmDialog("Phrases/ExitGame", "Phrases/DoYouWantToExit", "Phrases/YesText", "Phrases/NoText", QuitGame, null);
}