BIWSaveController.Dispose C# (CSharp) Method

Dispose() public method

public Dispose ( ) : void
return void
    public override void Dispose()
    {
        base.Dispose();

        if (bridge != null)
            bridge.OnKernelUpdated -= TryToSave;

        if (HUDController.i.builderInWorldMainHud != null)
        {
            HUDController.i.builderInWorldMainHud.OnSaveSceneInfoAction -= SaveSceneInfo;
            HUDController.i.builderInWorldMainHud.OnConfirmPublishAction -= ConfirmPublishScene;
        }
    }