public void RelinquishVJD(uint rID) { _RelinquishVJD(rID); } public bool UpdateVJD(UInt32 rID, ref JoystickState pData) {return _UpdateVJD( rID, ref pData);}
//Release joystick private string releaseJoystick() { joystick.RelinquishVJD(id); return("Joystick has been released"); }