public bool resolveVector(Vector2d uAxis, Vector2d vAxis) {
bool ret = touchvgPINVOKE.Vector2d_resolveVector__SWIG_1(swigCPtr, Vector2d.getCPtr(uAxis), Vector2d.getCPtr(vAxis));
if (touchvgPINVOKE.SWIGPendingException.Pending) throw touchvgPINVOKE.SWIGPendingException.Retrieve();
return ret;
}