protected override void LoadContent()
{
Resources.Load(content);
input = new MultiInputDevice(PlayerIndex.One);
//input = new GamePadDevice(PlayerIndex.One);
game = new Hyades(input);
screenmanager = new ScreenManager(input);
gamescreen = new GameScreen(game, screenmanager);
screenmanager.FadeIn(gamescreen);
Title logo = new Title(gamescreen, screenmanager);
screenmanager.FadeIn(logo);
/*
editor = new Editor(input);
screenmanager = new ScreenManager(input);
editorscreen = new EditorScreen(editor, screenmanager);
screenmanager.FadeIn(editorscreen);
*/
}