fBaseXtensions.Navigation.Gridpoint.DirectionPoint.update_ C# (CSharp) 메소드

update_() 개인적인 메소드

private update_ ( Vector3 startV3 ) : void
startV3 Vector3
리턴 void
        private void update_(Vector3 startV3)
        {
            //raycast to test how far we could go..
            Vector3 MaxRangeTestVector3 = MathEx.GetPointAt(startV3, Range, MathEx.ToRadians(DirectionDegrees));

            Vector2 RaycastTestV2;
            //we use main grid providers raycast to test since we are looking at how far we can travel and not if anything is blocking us.
            if (Navigation.MGP.Raycast(startV3.ToVector2(), MaxRangeTestVector3.ToVector2(), out RaycastTestV2))
            {//Set our endpoint at the Hit point
                MaxRangeTestVector3 = RaycastTestV2.ToVector3();
                MaxRangeTestVector3.Z = Navigation.MGP.GetHeight(MaxRangeTestVector3.ToVector2()); //adjust height acordingly!
            }
            Range = Vector3.Distance2D(ref startV3, ref MaxRangeTestVector3);

            //lets see if we can stand here at all?
            if (!Navigation.MGP.CanStandAt(MaxRangeTestVector3))
            {

                //just because raycast set our max range, we need to see if we can use that cell as a walking point!
                if (!Navigation.CanRayCast(startV3, MaxRangeTestVector3, NavCellFlags.AllowWalk))
                {
                    //loop to find a walkable range.
                    float currentRange = Range - 2.5f;
                    float directionRadianFlipped = Navigation.FindDirection(MaxRangeTestVector3, startV3, true);
                    int maxTestAttempts = (int)(currentRange / 2.5f);

                    for (int i = 0; i < maxTestAttempts; i++)
                    {
                        Vector3 newtestPoint = MathEx.GetPointAt(MaxRangeTestVector3, currentRange, directionRadianFlipped);
                        newtestPoint.Z = Navigation.MGP.GetHeight(newtestPoint.ToVector2());//update Z
                        if (Navigation.CanRayCast(startV3, newtestPoint, NavCellFlags.AllowWalk))
                        {
                            MaxRangeTestVector3 = newtestPoint;
                            break;
                        }

                        if (currentRange - 2.5f <= 0f) break;
                        currentRange = -2.5f;
                    }
                    Range = currentRange;
                }

            }

            EndingPoint = MaxRangeTestVector3;
            StartingPoint = startV3;
            Range = startV3.Distance2D(MaxRangeTestVector3); //(float)GridPoint.GetDistanceBetweenPoints(StartingPoint, EndingPoint);
            Center = MathEx.GetPointAt(startV3, Range / 2, MathEx.ToRadians(DirectionDegrees));
        }