public static double minus(Object x, double y)
{
return minus(Util.ConvertToDouble(x), y);
}
Numbers::minus ( double x ) : double | |
Numbers::minus ( double x, Object y ) : double | |
Numbers::minus ( double x, double y ) : double | |
Numbers::minus ( double x, long y ) : double | |
Numbers::minus ( long x, double y ) : double | |
Numbers::minus ( long x ) : long | |
Numbers::minus ( long x, long y ) : long | |
Numbers::minus ( Object x, long y ) : object | |
Numbers::minus ( long x, Object y ) : object | |
Numbers::minus ( object x ) : object | |
Numbers::minus ( object x, object y ) : object |