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UnityEngine
Terrain
SetSplatMaterialPropertyBlock
UnityEngine.Terrain.SetSplatMaterialPropertyBlock C# (CSharp) 메소드
Terrain 1 문서
파일 보기
프로젝트 열기: CarlosHBC/UnityDecompiled
SetSplatMaterialPropertyBlock()
개인적인
메소드
private
SetSplatMaterialPropertyBlock
(
MaterialPropertyBlock
properties
) :
void
properties
MaterialPropertyBlock
리턴
void
public extern void SetSplatMaterialPropertyBlock(MaterialPropertyBlock properties);
Terrain
AddTreeInstance
ApplyDelayedHeightmapModification
CreateTerrainGameObject
Flush
GetClosestReflectionProbes
GetClosestReflectionProbesInternal
GetPosition
GetSplatMaterialPropertyBlock
INTERNAL_CALL_AddTreeInstance
INTERNAL_CALL_GetPosition
INTERNAL_CALL_RemoveTrees
INTERNAL_CALL_SampleHeight
INTERNAL_get_legacySpecular
INTERNAL_get_lightmapScaleOffset
INTERNAL_get_realtimeLightmapScaleOffset
INTERNAL_set_legacySpecular
INTERNAL_set_lightmapScaleOffset
INTERNAL_set_realtimeLightmapScaleOffset
Internal_GetSplatMaterialPropertyBlock
RemoveTrees
SampleHeight
SetNeighbors
SetSplatMaterialPropertyBlock