UnityEngine.TargetJoint2D.INTERNAL_set_anchor C# (CSharp) 메소드

INTERNAL_set_anchor() 개인적인 메소드

private INTERNAL_set_anchor ( Vector2 &value ) : void
value Vector2
리턴 void
        private extern void INTERNAL_set_anchor(ref Vector2 value);
        [MethodImpl(MethodImplOptions.InternalCall)]