UnityEngine.StaticBatchingUtility.Combine C# (CSharp) 메소드

Combine() 공개 정적인 메소드

StaticBatchingUtility.Combine prepares all children of the staticBatchRoot for static batching.

public static Combine ( GameObject staticBatchRoot ) : void
staticBatchRoot GameObject
리턴 void
        public static void Combine(GameObject staticBatchRoot)
        {
            InternalStaticBatchingUtility.CombineRoot(staticBatchRoot);
        }

Same methods

StaticBatchingUtility::Combine ( GameObject gos, GameObject staticBatchRoot ) : void