UnityEngine.RectTransformUtility.CalculateRelativeRectTransformBounds C# (CSharp) 메소드

CalculateRelativeRectTransformBounds() 공개 정적인 메소드

public static CalculateRelativeRectTransformBounds ( Transform trans ) : Bounds
trans Transform
리턴 Bounds
        public static Bounds CalculateRelativeRectTransformBounds(Transform trans)
        {
            return CalculateRelativeRectTransformBounds(trans, trans);
        }

Same methods

RectTransformUtility::CalculateRelativeRectTransformBounds ( Transform root, Transform child ) : Bounds

Usage Example

예제 #1
0
 public static Bounds CalculateRelativeRectTransformBounds(Transform trans)
 {
     return(RectTransformUtility.CalculateRelativeRectTransformBounds(trans, trans));
 }