UnityEngine.OcclusionArea.INTERNAL_set_center C# (CSharp) 메소드

INTERNAL_set_center() 개인적인 메소드

private INTERNAL_set_center ( Vector3 &value ) : void
value Vector3
리턴 void
        private extern void INTERNAL_set_center(ref Vector3 value);
        [MethodImpl(MethodImplOptions.InternalCall)]