UnityEngine.Network.Internal_SetSendingGlobal C# (CSharp) 메소드

Internal_SetSendingGlobal() 개인적인 메소드

private Internal_SetSendingGlobal ( int group, bool enabled ) : void
group int
enabled bool
리턴 void
        private static extern void Internal_SetSendingGlobal(int group, bool enabled);
        private static void Internal_SetSendingSpecific(NetworkPlayer player, int group, bool enabled)

Usage Example

예제 #1
0
 /// <summary>
 ///   <para>Enables or disables transmission of messages and RPC calls on a specific network group number.</para>
 /// </summary>
 /// <param name="group"></param>
 /// <param name="enabled"></param>
 public static void SetSendingEnabled(int group, bool enabled)
 {
     Network.Internal_SetSendingGlobal(group, enabled);
 }