UnityEngine.Microphone.Start C# (CSharp) 메소드

Start() 개인적인 메소드

private Start ( string deviceName, bool loop, int lengthSec, int frequency ) : AudioClip
deviceName string
loop bool
lengthSec int
frequency int
리턴 AudioClip
        public static extern AudioClip Start(string deviceName, bool loop, int lengthSec, int frequency);