UnityEngine.LightProbes.INTERNAL_CALL_GetInterpolatedProbe C# (CSharp) 메소드

INTERNAL_CALL_GetInterpolatedProbe() 개인적인 메소드

private INTERNAL_CALL_GetInterpolatedProbe ( Vector3 &position, Renderer renderer, SphericalHarmonicsL2 &probe ) : void
position Vector3
renderer Renderer
probe SphericalHarmonicsL2
리턴 void
        private static extern void INTERNAL_CALL_GetInterpolatedProbe(ref Vector3 position, Renderer renderer, out SphericalHarmonicsL2 probe);

Usage Example

예제 #1
0
 public static void GetInterpolatedProbe(Vector3 position, Renderer renderer, out SphericalHarmonicsL2 probe)
 {
     LightProbes.INTERNAL_CALL_GetInterpolatedProbe(ref position, renderer, out probe);
 }