UnityEngine.Joint2D.INTERNAL_CALL_GetReactionTorque C# (CSharp) 메소드

INTERNAL_CALL_GetReactionTorque() 개인적인 메소드

private INTERNAL_CALL_GetReactionTorque ( Joint2D self, float timeStep ) : float
self Joint2D
timeStep float
리턴 float
        private static extern float INTERNAL_CALL_GetReactionTorque(Joint2D self, float timeStep);
        [MethodImpl(MethodImplOptions.InternalCall)]

Usage Example

예제 #1
0
 public float GetReactionTorque(float timeStep)
 {
     return(Joint2D.INTERNAL_CALL_GetReactionTorque(this, timeStep));
 }