UnityEngine.Gyroscope.INTERNAL_CALL_userAcceleration_Internal C# (CSharp) 메소드

INTERNAL_CALL_userAcceleration_Internal() 개인적인 메소드

private INTERNAL_CALL_userAcceleration_Internal ( int idx, Vector3 &value ) : void
idx int
value Vector3
리턴 void
        private static extern void INTERNAL_CALL_userAcceleration_Internal(int idx, out Vector3 value);
        private static Vector3 rotationRate_Internal(int idx)

Usage Example

예제 #1
0
        private static Vector3 userAcceleration_Internal(int idx)
        {
            Vector3 vector3;

            Gyroscope.INTERNAL_CALL_userAcceleration_Internal(idx, out vector3);
            return(vector3);
        }
All Usage Examples Of UnityEngine.Gyroscope::INTERNAL_CALL_userAcceleration_Internal