UnityEngine.BitStream.Serializef C# (CSharp) 메소드

Serializef() 개인적인 메소드

private Serializef ( float &value, float maximumDelta ) : void
value float
maximumDelta float
리턴 void
        private extern void Serializef(ref float value, float maximumDelta);
        [MethodImpl(MethodImplOptions.InternalCall)]