UnityEngine.Networking.NetworkSystem.ObjectDestroyMessage.Deserialize C# (CSharp) 메소드

Deserialize() 공개 메소드

public Deserialize ( NetworkReader reader ) : void
reader NetworkReader
리턴 void
        public override void Deserialize(NetworkReader reader)
        {
            this.netId = reader.ReadNetworkId();
        }
ObjectDestroyMessage