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UnityEditor
ProceduralMaterialInspector
DisableReimportOnDisable
UnityEditor.ProceduralMaterialInspector.DisableReimportOnDisable C# (CSharp) 메소드
ProceduralMaterialInspector 1 문서
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프로젝트 열기: CarlosHBC/UnityDecompiled
DisableReimportOnDisable()
공개
메소드
public
DisableReimportOnDisable
( ) :
void
리턴
void
public void DisableReimportOnDisable() { this.m_ReimportOnDisable = false; }
ProceduralMaterialInspector
Apply
Awake
BuildTargetList
DisableReimportOnDisable
DisplayRestrictedInspector
DoObjectPingField
ExportBitmaps
ExportBitmapsAlphaRemap
ExportBitmapsNoAlphaRemap
ExportPreset
GeneratedTextures
GetInfoString
HasModified
HasProceduralTextureProperties
InputGUI
InputHSLGUI
InputOptions
InputSeedGUI
InputsGUI
IsEnabled
OffsetScaleGUI
OnAssetStoreInspectorGUI
OnDisable
OnEnable
OnHeaderTitleGUI
OnInspectorGUI
OnPreviewGUI
ProceduralProperties
RandomIntField
RecordForUndo
ReimportSubstances
ReimportSubstancesIfNeeded
ResetSubstance
ResetValues
ShowAlphaSourceGUI
ShowGeneratedTexturesGUI
ShowIsGenerating
ShowProceduralTexturesGUI
ShowTextureSizeGUI
TextureSizeGUI
TextureValidator
UndoRedoPerformed