public ObjectPreviewPopup ( Object previewObject ) : System | ||
previewObject | Object | |
리턴 | System |
public ObjectPreviewPopup(Object previewObject)
{
if (previewObject == null)
{
Debug.LogError("ObjectPreviewPopup: Check object is not null, before trying to show it!");
}
else
{
this.m_ObjectName = new GUIContent(previewObject.name, AssetDatabase.GetAssetPath(previewObject));
this.m_Editor = Editor.CreateEditor(previewObject);
}
}