UnityEditor.MonoProcessUtility.GetMonoPath C# (CSharp) 메소드

GetMonoPath() 공개 정적인 메소드

public static GetMonoPath ( BuildTarget buildTarget ) : string
buildTarget BuildTarget
리턴 string
        public static string GetMonoPath(BuildTarget buildTarget)
        {
            return (BuildPipeline.GetMonoLibDirectory(buildTarget) + Path.PathSeparator + ".");
        }

Usage Example

예제 #1
0
        public static Process PrepareMonoProcess(BuildTarget target, string workDir)
        {
            Process process = new Process();

            process.StartInfo.FileName = MonoProcessUtility.GetMonoExec(target);
            process.StartInfo.EnvironmentVariables["_WAPI_PROCESS_HANDLE_OFFSET"] = "5";
            process.StartInfo.EnvironmentVariables["MONO_PATH"] = MonoProcessUtility.GetMonoPath(target);
            process.StartInfo.UseShellExecute        = false;
            process.StartInfo.RedirectStandardOutput = true;
            process.StartInfo.RedirectStandardError  = true;
            process.StartInfo.CreateNoWindow         = true;
            process.StartInfo.WorkingDirectory       = workDir;
            return(process);
        }