public override void OnInspectorGUI()
{
string text;
if (styles == null)
{
styles = new Styles();
}
GUILayout.Label(styles.Meshes, EditorStyles.boldLabel, new GUILayoutOption[0]);
EditorGUILayout.PropertyField(this.m_GlobalScale, styles.ScaleFactor, new GUILayoutOption[0]);
EditorGUILayout.PropertyField(this.m_FileScale, styles.FileScaleFactor, new GUILayoutOption[0]);
EditorGUILayout.Popup(this.m_MeshCompression, styles.MeshCompressionOpt, styles.MeshCompressionLabel, new GUILayoutOption[0]);
EditorGUILayout.PropertyField(this.m_IsReadable, styles.IsReadable, new GUILayoutOption[0]);
EditorGUILayout.PropertyField(this.m_OptimizeMeshForGPU, styles.OptimizeMeshForGPU, new GUILayoutOption[0]);
EditorGUILayout.PropertyField(this.m_ImportBlendShapes, styles.ImportBlendShapes, new GUILayoutOption[0]);
EditorGUILayout.PropertyField(this.m_AddColliders, styles.GenerateColliders, new GUILayoutOption[0]);
EditorGUILayout.PropertyField(this.m_SwapUVChannels, styles.SwapUVChannels, new GUILayoutOption[0]);
EditorGUILayout.PropertyField(this.m_GenerateSecondaryUV, styles.GenerateSecondaryUV, new GUILayoutOption[0]);
if (this.m_GenerateSecondaryUV.boolValue)
{
EditorGUI.indentLevel++;
this.m_SecondaryUVAdvancedOptions = EditorGUILayout.Foldout(this.m_SecondaryUVAdvancedOptions, styles.GenerateSecondaryUVAdvanced, EditorStyles.foldout);
if (this.m_SecondaryUVAdvancedOptions)
{
EditorGUI.BeginChangeCheck();
EditorGUILayout.Slider(this.m_SecondaryUVHardAngle, 0f, 180f, styles.secondaryUVHardAngle, new GUILayoutOption[0]);
EditorGUILayout.Slider(this.m_SecondaryUVPackMargin, 1f, 64f, styles.secondaryUVPackMargin, new GUILayoutOption[0]);
EditorGUILayout.Slider(this.m_SecondaryUVAngleDistortion, 1f, 75f, styles.secondaryUVAngleDistortion, new GUILayoutOption[0]);
EditorGUILayout.Slider(this.m_SecondaryUVAreaDistortion, 1f, 75f, styles.secondaryUVAreaDistortion, new GUILayoutOption[0]);
if (EditorGUI.EndChangeCheck())
{
this.m_SecondaryUVHardAngle.floatValue = Mathf.Round(this.m_SecondaryUVHardAngle.floatValue);
this.m_SecondaryUVPackMargin.floatValue = Mathf.Round(this.m_SecondaryUVPackMargin.floatValue);
this.m_SecondaryUVAngleDistortion.floatValue = Mathf.Round(this.m_SecondaryUVAngleDistortion.floatValue);
this.m_SecondaryUVAreaDistortion.floatValue = Mathf.Round(this.m_SecondaryUVAreaDistortion.floatValue);
}
}
EditorGUI.indentLevel--;
}
GUILayout.Label(styles.TangentSpace, EditorStyles.boldLabel, new GUILayoutOption[0]);
bool flag = true;
foreach (ModelImporter importer in base.targets)
{
if (!importer.isTangentImportSupported)
{
flag = false;
}
}
EditorGUI.BeginChangeCheck();
EditorGUILayout.Popup(this.m_NormalImportMode, styles.TangentSpaceModeOptLabelsAll, styles.TangentSpaceNormalLabel, new GUILayoutOption[0]);
if (EditorGUI.EndChangeCheck())
{
this.m_TangentImportMode.intValue = this.m_NormalImportMode.intValue;
if (!flag && (this.m_TangentImportMode.intValue == 0))
{
this.m_TangentImportMode.intValue = 1;
}
}
GUIContent[] tangentSpaceModeOptLabelsAll = styles.TangentSpaceModeOptLabelsAll;
ModelImporterTangentSpaceMode[] tangentSpaceModeOptEnumsAll = styles.TangentSpaceModeOptEnumsAll;
if ((this.m_NormalImportMode.intValue == 1) || !flag)
{
tangentSpaceModeOptLabelsAll = styles.TangentSpaceModeOptLabelsCalculate;
tangentSpaceModeOptEnumsAll = styles.TangentSpaceModeOptEnumsCalculate;
}
else if (this.m_NormalImportMode.intValue == 2)
{
tangentSpaceModeOptLabelsAll = styles.TangentSpaceModeOptLabelsNone;
tangentSpaceModeOptEnumsAll = styles.TangentSpaceModeOptEnumsNone;
}
EditorGUI.BeginDisabledGroup(this.m_NormalImportMode.intValue == 2);
int index = Array.IndexOf<ModelImporterTangentSpaceMode>(tangentSpaceModeOptEnumsAll, (ModelImporterTangentSpaceMode) this.m_TangentImportMode.intValue);
EditorGUI.BeginChangeCheck();
index = EditorGUILayout.Popup(styles.TangentSpaceTangentLabel, index, tangentSpaceModeOptLabelsAll, new GUILayoutOption[0]);
if (EditorGUI.EndChangeCheck())
{
this.m_TangentImportMode.intValue = (int) tangentSpaceModeOptEnumsAll[index];
}
EditorGUI.EndDisabledGroup();
EditorGUI.BeginDisabledGroup(this.m_NormalImportMode.intValue != 1);
EditorGUI.BeginChangeCheck();
EditorGUILayout.Slider(this.m_NormalSmoothAngle, 0f, 180f, styles.SmoothingAngle, new GUILayoutOption[0]);
if (EditorGUI.EndChangeCheck())
{
this.m_NormalSmoothAngle.floatValue = Mathf.Round(this.m_NormalSmoothAngle.floatValue);
}
EditorGUI.EndDisabledGroup();
EditorGUI.BeginDisabledGroup(this.m_TangentImportMode.intValue != 1);
EditorGUILayout.PropertyField(this.m_SplitTangentsAcrossSeams, styles.SplitTangents, new GUILayoutOption[0]);
EditorGUI.EndDisabledGroup();
EditorGUILayout.PropertyField(this.m_KeepQuads, styles.KeepQuads, new GUILayoutOption[0]);
GUILayout.Label(styles.Materials, EditorStyles.boldLabel, new GUILayoutOption[0]);
EditorGUILayout.PropertyField(this.m_ImportMaterials, styles.ImportMaterials, new GUILayoutOption[0]);
if (this.m_ImportMaterials.boolValue)
{
EditorGUILayout.Popup(this.m_MaterialName, !this.m_ShowAllMaterialNameOptions ? styles.MaterialNameOptMain : styles.MaterialNameOptAll, styles.MaterialName, new GUILayoutOption[0]);
EditorGUILayout.Popup(this.m_MaterialSearch, styles.MaterialSearchOpt, styles.MaterialSearch, new GUILayoutOption[0]);
string[] textArray1 = new string[] { styles.MaterialHelpStart.text.Replace("%MAT%", styles.MaterialNameHelp[this.m_MaterialName.intValue].text), "\n", styles.MaterialSearchHelp[this.m_MaterialSearch.intValue].text, "\n", styles.MaterialHelpEnd.text };
text = string.Concat(textArray1);
}
else
{
text = styles.MaterialHelpDefault.text;
}
GUILayout.Label(new GUIContent(text), EditorStyles.helpBox, new GUILayoutOption[0]);
base.ApplyRevertGUI();
}