UnityEditor.ExposeTransformEditor.DrawTransformPathListHeader C# (CSharp) 메소드

DrawTransformPathListHeader() 개인적인 메소드

private DrawTransformPathListHeader ( Rect rect ) : void
rect UnityEngine.Rect
리턴 void
        private void DrawTransformPathListHeader(Rect rect)
        {
            GUI.Label(rect, "Extra Transforms to Expose", EditorStyles.label);
        }