UnityEditor.ColorModuleUI.OnInspectorGUI C# (CSharp) 메소드

OnInspectorGUI() 공개 메소드

public OnInspectorGUI ( ParticleSystem s ) : void
s UnityEngine.ParticleSystem
리턴 void
        public override void OnInspectorGUI(ParticleSystem s)
        {
            if (s_Texts == null)
            {
                s_Texts = new Texts();
            }
            base.GUIMinMaxGradient(s_Texts.color, this.m_Gradient, new GUILayoutOption[0]);
        }