UnityEditor.AssembleEditorSkin.RegenerateAllIconsWithMipLevels C# (CSharp) 메소드

RegenerateAllIconsWithMipLevels() 개인적인 정적인 메소드

private static RegenerateAllIconsWithMipLevels ( ) : void
리턴 void
        private static void RegenerateAllIconsWithMipLevels()
        {
            GenerateIconsWithMipLevels.GenerateAllIconsWithMipLevels();
        }

Usage Example

예제 #1
0
 public static void DoIt()
 {
     GenerateIconsWithMipLevels.DeleteGeneratedFolder();
     EditorApplication.ExecuteMenuItem("Tools/Regenerate All Gizmos Icons with Mips");
     EditorApplication.ExecuteMenuItem("Tools/Regenerate Editor Skins Now");
     AssembleEditorSkin.RegenerateAllIconsWithMipLevels();
 }