UnityEditor.Audio.AudioMixerGroupController.GetValueForVolume C# (CSharp) 메소드

GetValueForVolume() 개인적인 메소드

private GetValueForVolume ( UnityEditor.Audio.AudioMixerController controller, AudioMixerSnapshotController snapshot ) : float
controller UnityEditor.Audio.AudioMixerController
snapshot AudioMixerSnapshotController
리턴 float
        public extern float GetValueForVolume(AudioMixerController controller, AudioMixerSnapshotController snapshot);
        public bool HasAttenuation()

Usage Example

예제 #1
0
 public void CopyAttenuationToAllSnapshots(AudioMixerGroupController group, AudioMixerSnapshotController snapshot)
 {
     AudioMixerSnapshotController[] snaps = snapshots;
     for (int n = 0; n < snaps.Length; n++)
     {
         if (snaps[n] == snapshot)
         {
             continue;
         }
         var dst = snaps[n];
         group.SetValueForVolume(this, dst, group.GetValueForVolume(this, snapshot));
     }
 }
All Usage Examples Of UnityEditor.Audio.AudioMixerGroupController::GetValueForVolume