private SetupProjectile ( |
||
projectile | ||
리턴 | void |
internal void SetupProjectile(Projectile projectile)
{
ModProjectile newProjectile = (ModProjectile)(CloneNewInstances ? MemberwiseClone()
: Activator.CreateInstance(GetType()));
newProjectile.projectile = projectile;
projectile.modProjectile = newProjectile;
newProjectile.mod = mod;
newProjectile.SetDefaults();
}