public ModifyHitNPC ( Item item, |
||
item | Item | |
player | ||
target | Terraria.NPC | |
damage | int | |
knockBack | float | |
crit | bool | |
리턴 | void |
public virtual void ModifyHitNPC(Item item, Player player, NPC target, ref int damage, ref float knockBack, ref bool crit)
{
}