public DrawArmorColor ( |
||
drawPlayer | ||
shadow | float | |
color | Color | |
glowMask | int | |
glowMaskColor | Color | |
리턴 | void |
public virtual void DrawArmorColor(Player drawPlayer, float shadow, ref Color color, ref int glowMask, ref Color glowMaskColor)
{
if (item != null)
{
item.DrawArmorColor(drawPlayer, shadow, ref color, ref glowMask, ref glowMaskColor);
}
}