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System
Drawing
Drawing2D
GraphicsPath
NearZero
System.Drawing.Drawing2D.GraphicsPath.NearZero C# (CSharp) 메소드
GraphicsPath 1 문서
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프로젝트 열기: mono/sysdrawing-coregraphics
NearZero()
정적인
개인적인
메소드
static
private
NearZero
(
float
value
) :
bool
value
float
리턴
bool
static bool NearZero(float value) { return (value >= -0.0001f) && (value <= 0.0001f); }
GraphicsPath
AddArc
AddBezier
AddBeziers
AddClosedCurve
AddCurve
AddEllipse
AddLine
AddLines
AddPath
AddPie
AddPolygon
AddRectangle
AddRectangles
AddString
Append
AppendArc
AppendArcs
AppendBezier
AppendCurve
AppendPoint
ClearMarkers
Clone
CloseAllFigures
CloseFigure
ConvertBezierToLines
Dispose
Flatten
FlattenPath
GetBounds
GetFirstPointType
GetLastPoint
GraphicsPath
IsOutlineVisible
IsVisible
NativeDrawString
NearZero
PathHasCurve
Reset
Reverse
ReverseSubpathAndAdjustFlags
SetMarkers
StartFigure
Transform
Warp
Widen
WidenPath
buildAttributedString
nr_curve_flatten