StonehearthEditor.EncounterDesignerView.copyGameMasterNode_Click C# (CSharp) 메소드

copyGameMasterNode_Click() 개인적인 메소드

private copyGameMasterNode_Click ( object sender, EventArgs e ) : void
sender object
e EventArgs
리턴 void
        private void copyGameMasterNode_Click(object sender, EventArgs e)
        {
            if (mSelectedNode != null)
            {
                CloneDialogCallback callback = new CloneDialogCallback(this, mSelectedNode);
                InputDialog dialog = new InputDialog("Clone " + mSelectedNode.Name, "Type name of new node", mSelectedNode.Name, "Clone!");
                dialog.SetCallback(callback);
                dialog.ShowDialog();
            }
        }