Steamworks.SteamGameServer.SetGameData C# (CSharp) 메소드

SetGameData() 공개 정적인 메소드

/ Sets a string defining the "gamedata" for this server, this is optional, but if it is set

/ it allows users to filter in the matchmaking/server-browser interfaces based on the value

/ don't set this unless it actually changes, its only uploaded to the master once (when

/ acknowledged)

/

/ @see k_cbMaxGameServerGameData

public static SetGameData ( string pchGameData ) : void
pchGameData string
리턴 void
		public static void SetGameData(string pchGameData) {
			InteropHelp.TestIfAvailableGameServer();
			using (var pchGameData2 = new InteropHelp.UTF8StringHandle(pchGameData)) {
				NativeMethods.ISteamGameServer_SetGameData(pchGameData2);
			}
		}