void HandleWalletInfo( IPacketMsg packetMsg )
{
var walletInfo = new ClientMsgProtobuf<CMsgClientWalletInfoUpdate>( packetMsg );
#if STATIC_CALLBACKS
var callback = new WalletInfoCallback( Client, walletInfo.Body );
SteamClient.PostCallback( callback );
#else
var callback = new WalletInfoCallback( walletInfo.Body );
this.Client.PostCallback( callback );
#endif
}
#endregion