public bool IsOver()
{
return m_Trigers.Count <= 0 ? true : false;
}
static public int IsOver(IntPtr l) { try { SkillSystem.SkillMessageHandler self = (SkillSystem.SkillMessageHandler)checkSelf(l); var ret = self.IsOver(); pushValue(l, true); pushValue(l, ret); return(2); } catch (Exception e) { return(error(l, e)); } }