public void WhenStopWatchingThenStartWatching_InvokeChangeBuildStatuses()
{
var rulesEngine = new RulesEngineWrapper();
rulesEngine.InvokeStatusChecked(BuildStatusEnum.Working);
Assert.AreEqual(2, rulesEngine.RefreshStatusEvents.Count);
rulesEngine.Stop();
rulesEngine.Start();
Assert.AreEqual(3, rulesEngine.RefreshStatusEvents.Count);
}