public static Init ( DisposableI parent, string contentPath, string tag, ShaderVersions shaderVersion, |
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parent | DisposableI | |
contentPath | string | |
tag | string | |
shaderVersion | ShaderVersions | |
loadedCallback | ||
리턴 | void |
DiffuseTextureMaterial::Init ( DisposableI parent, string contentPath, string tag, ShaderVersions shaderVersion, ShaderFloatingPointQuality vsQuality, ShaderFloatingPointQuality psQuality, |