public override void OnCast()
{
if (Caster.MagicDamageAbsorb > 0)
{
Caster.SendLocalizedMessage(1005559); // This spell is already in effect.
}
else if (!Caster.CanBeginAction(typeof(DefensiveSpell)))
{
Caster.SendLocalizedMessage(1005385); // The spell will not adhere to you at this time.
}
else if (CheckSequence())
{
if (Caster.BeginAction(typeof(DefensiveSpell)))
{
int value = (int)(Caster.Skills[SkillName.Magery].Value + Caster.Skills[SkillName.Inscribe].Value);
value = (int)(8 + (value / 200) * 7.0);//absorb from 8 to 15 "circles"
Caster.MagicDamageAbsorb = value;
Caster.FixedParticles(0x375A, 10, 15, 5037, EffectLayer.Waist);
Caster.PlaySound(0x1E9);
}
else
{
Caster.SendLocalizedMessage(1005385); // The spell will not adhere to you at this time.
}
}
FinishSequence();
}