public HouseRegion ( |
||
house | ||
리턴 | System |
public HouseRegion( BaseHouse house ) : base( null, house.Map, HousePriority, GetArea( house ) )
{
m_House = house;
Point3D ban = house.RelativeBanLocation;
this.GoLocation = new Point3D( house.X + ban.X, house.Y + ban.Y, house.Z + ban.Z );
}