Server.Mobiles.PlayerMobile.EventSink_Connected C# (CSharp) 메소드

EventSink_Connected() 개인적인 정적인 메소드

private static EventSink_Connected ( ConnectedEventArgs e ) : void
e ConnectedEventArgs
리턴 void
        private static void EventSink_Connected(ConnectedEventArgs e)
        {
            PlayerMobile pm = e.Mobile as PlayerMobile;

            if (pm != null)
            {
                pm.m_SessionStart = DateTime.Now;
                pm.BedrollLogout = false;
                pm.LastOnline = DateTime.Now;
            }

            DisguiseTimers.StartTimer(e.Mobile);
        }