public override void DisplayTo( Mobile from )
{
if ( m_Completed )
{
SendLocalizedMessageTo( from, 503014 ); // This treasure hunt has already been completed.
}
else if ( m_Decoder != from && !HasRequiredSkill( from ) )
{
from.SendLocalizedMessage( 503031 ); // You did not decode this map and have no clue where to look for the treasure.
return;
}
else
{
SendLocalizedMessageTo( from, 503017 ); // The treasure is marked by the red pin. Grab a shovel and go dig it up!
}
from.PlaySound( 0x249 );
base.DisplayTo( from );
}