Server.Engines.PartySystem.Party.Invite C# (CSharp) 메소드

Invite() 공개 정적인 메소드

public static Invite ( Server.Mobile from, Server.Mobile target ) : void
from Server.Mobile
target Server.Mobile
리턴 void
		public static void Invite( Mobile from, Mobile target )
		{
			Party p = Party.Get( from );

			if ( p == null )
				from.Party = p = new Party( from );

			if ( !p.Candidates.Contains( target ) )
				p.Candidates.Add( target );

			//  : You are invited to join the party. Type /accept to join or /decline to decline the offer.
			target.Send( new MessageLocalizedAffix( Serial.MinusOne, -1, MessageType.Label, 0x3B2, 3, 1008089, "", AffixType.Prepend | AffixType.System, from.Name, "" ) );

			from.SendLocalizedMessage( 1008090 ); // You have invited them to join the party.

			target.Send( new PartyInvitation( from ) );
			target.Party = from;

			DeclineTimer.Start( target, from );
		}

Usage Example

예제 #1
0
        protected override void OnTarget(Mobile from, object o)
        {
            if (o is Mobile)
            {
                Mobile m  = (Mobile)o;
                Party  p  = Party.Get(from);
                Party  mp = Party.Get(m);

                if (from == m)
                {
                    from.SendLocalizedMessage(1005439);                       // You cannot add yourself to a party.
                }
                else if (p != null && p.Leader != from)
                {
                    from.SendLocalizedMessage(1005453);                       // You may only add members to the party if you are the leader.
                }
                else if (m.Party is Mobile)
                {
                    return;
                }
                else if (p != null && (p.Members.Count + p.Candidates.Count) >= Party.Capacity)
                {
                    from.SendLocalizedMessage(1008095);                       // You may only have 10 in your party (this includes candidates).
                }
                else if (m.NetState == null)
                {
                    if (!m.Player && m.Body.IsHuman)
                    {
                        m.SayTo(from, 1005443); // Nay, I would rather stay here and watch a nail rust.
                    }
                    else
                    {
                        from.SendLocalizedMessage(1005444); // The creature ignores your offer.
                    }
                }
                else if (mp != null && mp == p)
                {
                    from.SendLocalizedMessage(1005440); // This person is already in your party!
                }
                else if (mp != null)
                {
                    from.SendLocalizedMessage(1005441); // This person is already in a party!
                }
                else
                {
                    Party.Invite(from, m);
                }
            }
            else
            {
                from.SendLocalizedMessage(1005442);                   // You may only add living things to your party!
            }
        }
All Usage Examples Of Server.Engines.PartySystem.Party::Invite