public SendPacket ( |
||
client | ||
packet | ||
리턴 | void |
public void SendPacket(SOEClient client, SOEPacket packet)
{
// Send the message
UdpClient.Send(packet.GetRaw(), packet.GetLength(), client.Client);
}
public void SendPacket(SOEPacket packet) { // Send the packet Server.SendPacket(this, packet); // This client is still alive Interact(); }