SLua.LuaSvrGameObject.init C# (CSharp) 메소드

init() 공개 메소드

public init ( ) : void
리턴 void
        public void init()
        {
        }

Usage Example

예제 #1
0
        protected void doinit(IntPtr L, LuaSvrFlag flag)
        {
#if !SLUA_STANDALONE
            LuaTimer.reg(L);
            if (!SLuaSetting.IsEditor || SLuaSetting.IsPlaying)
            {
                LuaCoroutine.reg(L, lgo);
            }
#endif
            Helper.reg(L);

            if ((flag & LuaSvrFlag.LSF_EXTLIB) != 0)
            {
                LuaDLL.luaS_openextlibs(L);
            }
            if ((flag & LuaSvrFlag.LSF_3RDDLL) != 0)
            {
                Lua3rdDLL.open(L);
            }

#if !SLUA_STANDALONE
            if (!SLuaSetting.IsEditor || SLuaSetting.IsPlaying)
            {
                lgo.state    = luaState;
                lgo.onUpdate = this.tick;
                lgo.init();
            }
#endif

            inited = true;
        }
All Usage Examples Of SLua.LuaSvrGameObject::init