protected IVertexBuffer ( IDisposableResource parent, |
||
parent | IDisposableResource | |
bufferLayoutDesc | ||
usage | BufferUsages | |
vertices | float | |
리턴 | System |
protected IVertexBuffer(IDisposableResource parent, IBufferLayoutDesc bufferLayoutDesc, BufferUsages usage, float[] vertices)
: base(parent)
{
this.usage = usage;
vertexByteSize = bufferLayoutDesc.ByteSize;
vertexFloatArraySize = bufferLayoutDesc.FloatCount;
vertexCount = vertices.Length / vertexFloatArraySize;
}