private void IPlayerInfo()
{
pnAuth2Cli_AcctPlayerInfo notify = new pnAuth2Cli_AcctPlayerInfo();
notify.Read(fStream);
// I realize that this message has a TransID
// However, our current design doesn't play well with sending out
// Multiple callbacks for one TransID. Therefore, player infos will
// be a separate event [for now?]
if (PlayerInfo != null)
PlayerInfo(notify.fPlayerID, notify.fPlayerName, notify.fModel);
}