private static CreateBody ( long window_size ) : byte[] | ||
window_size | long | |
리턴 | byte[] |
private static byte[] CreateBody(long window_size)
{
var s = new MemoryStream();
using (var writer=new RTMPBinaryWriter(s)) {
writer.WriteUInt32(window_size);
}
return s.ToArray();
}
}